Game Programming Patterns by Robert Nystrom: Used

Game Programming Patterns by Robert Nystrom: Used

USD 20.00 USD
SKU: XcpsYMI7
GTIN: 9780990582908
Condition: Like New

Specifications

Pages354
Publication Date2014-11-02
Country Of OriginUnited States
ISBN9780990582908
Publication Year2014
TypeTextbook
FormatTrade Paperback
LanguageEnglish
Subject AreaComputers
AuthorRobert Nystrom
PublisherGenever BENNING
SubjectGeneral

"Game Programming Patterns" by Robert Nystrom is a 354-page trade paperback textbook published in 2014 by Genever BENNING. The book is intended for a trade audience and offers proven patterns to help game programmers tackle the challenges of creating robust and efficient game code. With a focus on computer programming and game development, the book covers topics such as writing a game loop, organizing entities with components, optimizing performance with CPU caching, and using design patterns in game development. Robert Nystrom's experience in AAA titles brings practical insights to game programmers looking to improve their efficiency and optimize their game design.

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