Item Tag: Computer Science

  • Sukin – Game Development with Three.Js – New paperback or softback – J555z

    About this Item The item is a book paperback or softback The Author Name is Sukin, Isaac The Title is Game Development with Three.Js Condition New Other Comments Edition Number – 0001. Edition_description – First. Pages Count – 00118. Binding type – Perfect. This item is NOT Returnable. We Use Stock Images Because we have over 2 million items for sale we have to use stock images, this listing does not include the actual image of the item for sale. The purchase of this specific item is made with the understanding that the image shown in this listing is a stock image and not the actual item for sale. For example: some of our stock images include stickers, labels, price tags, hyper stickers, obi’s, promotional messages, signatures and or writing which may not be available in the actual item. Because we have over 2 million items for sale, we have to use stock images, not actual images of the items for sale. Unless explicitly mentioned in this listing, the purchase of this specific item is made with the understanding that the&nbsp image is a stock image and not the actual item for sale. For example, some of our stock images include stickers,&nbsp labels, price tags, hyper stickers, obi’s, promotional messages, and or writing on the sleeve or disk label. When possible we will add details of the items we are selling to help buyers know what is included in the item for sale. The details&nbsp are provided automatically&nbsp from our central master database and can sometimes be wrong. Books are released in many editions and variations, such as standard edition, re-issue, not for sale, promotional, special edition, limited edition, and many other editions and versions.&nbsp The Book you receive could be any of these editions or variations. If you are looking for a specific edition or version please contact us to verify what we are selling. &nbsp Gift IdeasThis is a&nbsp great&nbsp gift idea. &nbsp Hours of ServiceWe have many warehouses,&nbsp some of the warehouses process orders seven days a week, but the Administration Support Staff are located at a head office location, outside of the warehouses, and typically work only Monday to Friday.&nbsp Contact UsPlease contact us to check and verify the details of the item before purchasing if there is a specific image, edition, or variation you are looking for. If we have resources available we will share images. Location ID 555z iHaveit SKU ID 161355177

  • A-level Computer Science Revision Notes – 66 Pages + Example Python Programs 

    Hey! I’m a uni student and I’m just selling my 66 pages of CS notes from when I was back in school – these notes are meant for A-level computer science but would definitely help you if you’re doing GCSE/IGCSE (or even degree level!!!). The notes include bunch of information on each topic as well as some of the programs that I wrote along the way (written in python 3). Quick note on the exam board: I wrote these notes for CIE computer science for (9608) and my examination year was before COVID in 2019 (I took my AS level for this board in 2018 – if they matter any more). Even if you’re doing AQA, OCR, Edexcel, CCEA, WJEC or any other board my notes will be super useful to you as the content across all boards is pretty similar. I assume that they will also be useful for none UK exam boards. If you have any questions please feel free to message me on eBay and I would appreciate it if you could leave some positive feedback! Cheers, Karl P.S. I’ll send you the files via email when the item has been bought TAGS (ignore): study study guide studyguides books gcse Alevel A-level ASLevel AS-level exams revision revisionguide btec school college sixthform work schoolwork homework computer science computerscience algorithms AI deep learning security confidentiality integrity availability SQL XSS Python communication boolean karnaugh maps XOR OR AND NAND NOR NOT adder full-adder flip-flops d-latch OO-programming object orientated database relational DBMS DDL DML malware IP TCP UDP protocols MAC CPU PC fetch-execute instruction set assembly operating system OS utility programs DLL library frameworks language translators semantics syntax ethics ownership open-source algorithms search sort bubble merge quick bogo insertion data types trees queues stacks linked-lists arrays files selection iteration built-in functions user-defined testing RISC CISC translation ADT recursion Jackson structured programming JSP low-level high-level execption interrupts

  • Hypercard 2.3 in a Hurry The Fast Track to Multimedia George Beekman

    The product is a textbook titled “Hypercard 2.3 in a Hurry: The Fast Track to Multimedia” by George Beekman, published by Course Technology in 1995. It is designed for beginners and intermediate learners in computer science, offering a fast track to multimedia skills using Hypercard 2.3. The book is in English and suitable for high school and adult education levels.

  • Ward – React Native Cookbook – Second Edition – New paperback or softb – S555z

    About this Item The item is a book paperback or softback The Author Name is Ward, Dan, The Title is React Native Cookbook – Second Edition Condition New Other Comments Edition Number – 0002. Edition_description – Second. Pages Count – 592. Binding type – Perfect. Content Language – English Category – COMPUTERS / Programming / Open Source COMPUTERS / Languages / JavaScript COMPUTERS / Programming / Mobile Devices We Use Stock Images Because we have over 2 million items for sale we have to use stock images, this listing does not include the actual image of the item for sale. The purchase of this specific item is made with the understanding that the image shown in this listing is a stock image and not the actual item for sale. For example: some of our stock images include stickers, labels, price tags, hyper stickers, obi’s, promotional messages, signatures and or writing which may not be available in the actual item. When possible we will add details of the items we are selling to help buyers know what is included in the item for sale. The details&nbsp are provided automatically&nbsp from our central master database and can sometimes be wrong. Books are released in many editions and variations, such as standard edition, re-issue, not for sale, promotional, special edition, limited edition, and many other editions and versions.&nbsp The Book you receive could be any of these editions or variations. If you are looking for a specific edition or version please contact us to verify what we are selling. &nbsp Gift IdeasThis is a&nbsp great Christmas gift idea. &nbsp Hours of ServiceWe have many warehouses,&nbsp some of the warehouses process orders seven days a week, but the Administration Support Staff are located at a head office location, outside of the warehouses, and typically work only Monday to Friday. Location ID 555z iHaveit SKU ID 164218728

  • Culpepper – Jquery 2.0 Animation Techniques Beginner’s Guide – New pap – S555z

    About this Item The item is a book paperback or softback The Author Name is Culpepper, Adam The Title is Jquery 2.0 Animation Techniques Beginner’s Guide Condition New Other Comments Edition Number – 0002. Edition_description – Second. Pages Count – 292. Binding type – Perfect. Content Language – English Category – COMPUTERS / Languages / JavaScript COMPUTERS / Programming / Open Source COMPUTERS / Internet / Application Development We Use Stock Images Because we have over 2 million items for sale we have to use stock images, this listing does not include the actual image of the item for sale. The purchase of this specific item is made with the understanding that the image shown in this listing is a stock image and not the actual item for sale. For example: some of our stock images include stickers, labels, price tags, hyper stickers, obi’s, promotional messages, signatures and or writing which may not be available in the actual item. When possible we will add details of the items we are selling to help buyers know what is included in the item for sale. The details&nbsp are provided automatically&nbsp from our central master database and can sometimes be wrong. Books are released in many editions and variations, such as standard edition, re-issue, not for sale, promotional, special edition, limited edition, and many other editions and versions.&nbsp The Book you receive could be any of these editions or variations. If you are looking for a specific edition or version please contact us to verify what we are selling. &nbsp Gift IdeasThis is a&nbsp great Christmas gift idea. &nbsp Hours of ServiceWe have many warehouses,&nbsp some of the warehouses process orders seven days a week, but the Administration Support Staff are located at a head office location, outside of the warehouses, and typically work only Monday to Friday. Location ID 555z iHaveit SKU ID 164334248

  • Computer Systems: A Programmer’s Perspective by Randal E. Bryant/O’Hallaron

    The product is a textbook titled “Computer Systems: A Programmer’s Perspective” authored by Randal E. Bryant and David R. O’Hallaron. Published by Pearson in 2011, this English language textbook spans 1077 pages and provides a comprehensive overview of computer systems from a programmer’s standpoint. The book, in paperback format, is an international edition tailored for students and professionals in the field of computer science, offering in-depth insights into various aspects of computer systems.

  • Introduction to Algorithms, fourth edition by Thomas H. Cormen

    Thanks for viewing our Ebay listing! If you are not satisfied with your order, just contact us and we will address any issue. If you have any specific question about any of our items prior to ordering feel free to ask.

  • Beginner’s Guide to Discrete Mathematics by W. D. Wallis (2011, Hardcover).

    This textbook titled “Beginner’s Guide to Discrete Mathematics” by W. D. Wallis is a comprehensive guide for those interested in computer science, logic, and discrete mathematics. Published by Birkhäuser Boston in 2011, this hardcover book is 422 pages long and weighs 29.2 ounces. The book is written in English and is perfect for beginners who want to learn more about the subject area. The book covers a variety of topics, including computer science, logic, and discrete mathematics. It is an ideal resource for those interested in the subject area, as it provides a thorough introduction to the concepts and principles involved. The book is categorized as a textbook and is perfect for use in a classroom or for self-study.

  • Discovering Statistics Using IBM SPSS Statistics by Andy Field (Paperback, 2017)

    “Discovering Statistics Using IBM SPSS Statistics” by Andy Field is a comprehensive textbook designed for students and professionals in the fields of psychology, social science, computer science, and mathematics. Published by SAGE Publications in 2017, this paperback book spans 1104 pages and provides a detailed guide on statistical analysis using IBM SPSS Statistics. With practical examples and insights, Andy Field’s work is a valuable resource for those looking to enhance their understanding of statistical methods in a variety of disciplines.

  • Microsoft Windows 95 : Illustrated Paperback by Neil J. Salkind -Microsoft

    The product is an illustrated paperback study guide titled “Microsoft Windows 95 : Illustrated” by Neil J. Salkind. Published in 1995 by Course Technology, this book focuses on the computer operating system with a specific emphasis on Microsoft Windows 95. It is designed for high school, adult education, and vocational training levels, and includes 144 pages of American English language content. The book features illustrations and serves as a valuable resource for those looking to deepen their understanding of computer science and the Microsoft operating system.